using System;
using System.Collections.Generic;
using System.Text;

namespace SangoBang
{
    class Program
    {
        static void Main(string[] args)
        {
            GameController controller = new GameController();
            controller.addPlayer(new Player("player 1"));
            controller.addPlayer(new Player("player 2"));
            controller.addPlayer(new Player("player 3"));
            
            controller.addPlayer(new Player("player 4"));
            Console.WriteLine("4 players");
            controller.ResetResource();

            controller.addPlayer(new Player("player 5"));
            Console.WriteLine("5 players");
            controller.ResetResource();

            controller.addPlayer(new Player("player 6"));
            Console.WriteLine("6 players");
            controller.ResetResource();

            controller.addPlayer(new Player("player 7"));
            Console.WriteLine("7 players");
            controller.ResetResource();

            controller.addPlayer(new Player("player 8"));
            Console.WriteLine("8 players");
            controller.ResetResource();

            controller.addPlayer(new Player("player 9"));
            Console.WriteLine("9 players");
            controller.ResetResource();

            controller.addPlayer(new Player("player 10"));
            Console.WriteLine("10 players");
            controller.ResetResource();

        }
    }
}
